Papers, ranked by score

Ordered by a blend of empirical rigor (60%) and math complexity (40%).

Martingale theory for Dynkin games with asymmetric information

This paper provides necessary and sufficient conditions for a pair of randomised stopping times to form a saddle point of a zero-sum Dynkin game with partial and/or asymmetric information across players. The framework is non-Markovian and covers essentially any information structure. Our methodology

Lab Rats Math 9.5 Rigor 1.5 ·  October 17, 2025

Stopper vs. singular-controller games with degenerate diffusions

We study zero-sum stochastic games between a singular controller and a stopper when the (state-dependent) diffusion matrix of the underlying controlled diffusion process is degenerate. In particular, we show the existence of a value for the game and determine an optimal strategy for the stopper. The

Lab Rats Math 9.2 Rigor 1 ·  December 1, 2023

Zero-sum stopper vs. singular-controller games with constrained control directions

We consider a class of zero-sum stopper vs. singular-controller games in which the controller can only act on a subset $d_0<d$ of the $d$ coordinates of a controlled diffusion. Due to the constraint on the control directions these games fall outside the framework of recently studied variational meth

Lab Rats Math 9 Rigor 1 ·  June 8, 2023

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