Non cooperative Liquidity Games and their application to bond market trading

ArXiv ID: 2405.02865 “View on arXiv”

Authors: Unknown

Abstract

We present a new type of game, the Liquidity Game. We draw inspiration from the UK government bond market and apply game theoretic approaches to its analysis. In Liquidity Games, market participants (agents) use non-cooperative games where the players’ utility is directly defined by the liquidity of the game itself, offering a paradigm shift in our understanding of market dynamics. Each player’s utility is intricately linked to the liquidity generated within the game, making the utility endogenous and dynamic. Players are not just passive recipients of utility based on external factors but active participants whose strategies and actions collectively shape and are shaped by the liquidity of the market. This reflexivity introduces a level of complexity and realism previously unattainable in conventional models. We apply Liquidity Game theoretic approaches to a simple UK bond market interaction and present results for market design and strategic behavior of participants. We tackle one of the largest issues within this mechanism, namely what strategy should market makers utilize when uncertain about the type of market maker they are interacting with, and what structure might regulators wish to see.

Keywords: Game theory, Liquidity modeling, Market microstructure, Bond markets, Market makers

Complexity vs Empirical Score

  • Math Complexity: 6.5/10
  • Empirical Rigor: 2.0/10
  • Quadrant: Lab Rats
  • Why: The paper introduces a novel game-theoretic framework with endogenous utility functions, requiring advanced game theory and Bayesian analysis, but lacks empirical backtesting, datasets, or implementation details beyond theoretical modeling.
  flowchart TD
    A["Research Goal: <br>Analyze bond market trading using Game Theory"] --> B["Develop Liquidity Game Model"]
    B --> C["Apply to UK Bond Market <br>Agents & Interactions"]
    C --> D{"Computational Process: <br>Non-cooperative Game Analysis"}
    D --> E["Key Findings"]
    E --> F["Market Design: <br>Optimal Structure"]
    E --> G["Strategic Behavior: <br>Market Maker Uncertainty"]
    E --> H["Regulator Insights: <br>Desired Mechanisms"]